You will need it. Exotic Weapon Proficiency is a Feat in Pathfinder: Kingmaker. A subreddit for all things involving Pathfinder Kingmaker made by Owlcat Games. can you tell me a little more about this. You have not quoted the book. Still, if we talk about min-maxing, most weapons don't deserve a feat, none of them if you are not aiming for a specific named one. However, stepping up damage dice isn't really efficient. Exotic Weapon Proficiency: Combat BAB 1, Martial Weapon Proficiency: Proficient with one exotic weapon of your choice. You understand how to use that type of exotic weapon in combat, and can utilize any special tricks or qualities that exotic weapon might allow. Press J to jump to the feed. That's not really the case in Pathfinder, it seems that almost every class has a way to increase damage, or BAB use power attack. Looks like most weapon types have several good named options, instead of e.g. Some exotic weapons are better than martial weapons or have special features. It would be weird to see exotic weapons gone in a familiar world and it would not add much to game itself to be honest. ... Pathfinder Kingmaker Wiki is a FANDOM Games Community. Pathfinder Kingmaker Weapons List Melee Weapons. Fauchard: 1d10 ? Alas, in this video game in particular, that also requires wiki-scumming to know whether there are sufficiently powerful magical versions of said weapon type in the game that complement your desired build. Pathfinder: Kingmaker is an isometric role-playing game that was successfully funded on Kickstarter, based on the acclaimed Pathfinder system and one of its most recognizable Adventure Paths, Kingmaker. And most of them have additional sources of feats. It would be a simple way to spend a feat to make your character a better gearhead. 1. Currently, I'm running a Caribbean inspired Kingmaker game with my players. 19-20/x2 S Exotic Two … Extra Arcane Pool: General Arcane- or Eldritch Pool +2 arcane pool per day every time you take this feat. Also a requirement for Aldori Dueling Mastery feat and Aldori Swordlord Prestige class. Anyway, they should both be exotic in the other's region. Also note that many colored items are also links to the Paizo SRD. Nope martial. Its spear head is a piercing weapon that deals 1d6 points of damage. Do not break the line with this one. Choose one type of exotic weapon, such as the spiked chain or whip. Pathfinder is a tabletop RPG based off of the 3.5 Ruleset of Dungeons and Dragons. More protective armor and more exotic weapons are harder to craft that less protective or simpler items. There are precisely 2 worth springing feats for, and they're Fauchards and Falcatas. I was a bit disappointed that Harrim couldn't use a dwarven waraxe (because 1d10x3, me likes). Devastating damage. Yea, or use the extra feat you get for picking human to grab exotic weapon proficiency and then choose your favorite weapon to use. Orange: OK options, or useful options that only apply in rare circumstances 3. Prerequisite: Base attack bonus +1, Martial Weapons Proficiency. It was mostly power attack that was used to increase damage per swing. Exotic Weapon Proficiency (Combat) Choose one type of exotic weapon, such as the spiked chain or whip. Exotic Weapon Proficiency (Combat) Choose one type of exotic weapon, such as the spiked chain or whip. Pathfinder: Kingmaker – Varnhold's Lot Party First order of business, agree to take 3 losers sadistic owlcats suggest you play the campaign with and strip them down. What advantage does Exotic Weapons have over Martial or Light weapons? I've got at least one of the few adamantine weapons that no one can use as well as a cold iron that few can use because of this extremely dumb interpretations of the exotic weapons proficiency. Weapon Training (Ex) At 6th level, a sohei gains weapon training in one of the following weapon groups, as the fighter class feature: bows, crossbows, monk weapons, polearms, spears, or thrown weapons.He may select an additional group of weapons for every six … Exotic: Light – 1? General Strategy: assume position somewhere near the biggest cluster of … Pages in category "Exotic weapons" The following 48 pages are in this category, out of 48 total. Pole arms with 18-20 crit range are hard to come by, Bardiche is martial and 19-20: have to go fauchard for 18-20, Your misnaming of polearms reminded me of this gem http://www.giantitp.com/comics/oots0136.html. Below are lists of magic items that can be found in in Pathfinder: Kingmaker. So it's like a longsword that does more critical damage. Weapons in Pathfinder: Kingmaker are covered on this page. The name of the DPR game is crit and flat damage bonuses, dice bonuses aren't reliable enough really. There are some honorable mentions though, Orc Double Axes are good for orc STR rangers & slayers, and Dwarven Waraxes are just bastard swords but axe. Dueling sword drops can go straight to you without question. One imagines that it would become de rigueur for Fighters and certain other archetypes of other classes, but perhaps on-the-line for classes whose damage primarily came from precision sources. I'm a real greenhorn, when it comes to D&D/Pathfinder Games. Benefit: You become proficient with all Martial Weapons. Elven curved blade seems straight up better (also cooler looking). I thought Dwarves did, but Harrim can't equip one. And computer game weapons category system is more a bow to PnP than balance thing. 18-20 crit range You will have problems getting one decent early, but one of the crafters (I think the one that does exotic and monk weapons) makes one hell of a +3 one. There's certainly a realistic case to have "exotic weapons" that are no better, but just weird. Well, now problems start to arise. The game is similar to classic RPG games such as Baldur's Gate and Neverwinter Nights. I support a limited subset of Pathfinder's rules content. ... Pathfinder Kingmaker Wiki is a FANDOM Games Community. close. videogame_asset My games. Numerically, it's not a good trade off, thus why you want to do it in conjunction with class benefits: Kensei Magus for example. In general, you're right. Choose one type of exotic weapon, such as the spiked chain or whip. Such tengus choose a number of eastern weapons equal to 3 + their Intelligence bonus, and gain proficiency with these weapons. Static damage bonuses weren't as easy to get. Prerequisite: Base attack bonus +1, Martial Weapons Proficiency. In the game, as was pointed out, there are a ton of dueling sword magic items. The bardiche is one of my favorite examples. They make more sense from a flavor/role-playing perspective than a mechanics one, if you decide at level 1 you want to use one type of weapon only. daggers have 1d4, clubs have 1d6, some exotic weapons and two-handed weapons have 1d8 and more). Kukris aren't exotic weapons. 1 Weapons 2 Armors 3 Shields 4 Accessories 4.1 Cloaks 4.2 Helmets 4.3 Belts 4.4 Necklaces 4.5 Boots 4.6 Bracers 4.7 Gloves 4.8 Rings 5 Usable Items 5.1 Metamagic Rods 5.2 Quivers 5.3 Oils 5.4 Other Items This build is current to May 14, 2019. Exotic Weapon Proficiency: Combat BAB 1, Martial Weapon Proficiency: Proficient with one exotic weapon of your choice. Pathfinder Kingmaker has been updated to the Definitive Edition on PC and simultaneously released for consoles. I'll recommend making an Elf if you want to use an Elven Curved Blade. Cost 35 gp Weight 6 lbs. In my Pathfinder: Kingmaker Chargen guide, I mentioned towards the end the four classes I would recommend for new players, mostly for their ease of use and utility. You can use either head as the primary weapon Beast Totem, Lesser is a useless Rage Power, since the additional claw attacks it gives you cannot be used with a weapon. A Rapier / Scimitar are 18-20/x2 and d6 damage. Weapons include swords, … In any sensible version of these systems, "Exotic" would mean (and might even get renamed to) "Advanced," and every weapon within that category would be, by definition, statistically superior in some way to the martial/simple version(s). Enjoy a classic RPG experience inspired by games like Baldur's Gate, Fallout 1 and 2 and Arcanum. Pathfinder Kingmaker has been updated to the Definitive Edition on PC and simultaneously released for consoles. Just be an elf so you have elven curved blades for free, they are great, nitpick : you don't get them for free, you treat them as martial weapons. Like with the original Baldur's Gate , the game is over if the main character dies in Kingmaker … For example, my warpriest uses kukris to abuse the immense crit chance with damage die of a two handed weapon. New comments cannot be posted and votes cannot be cast, More posts from the Pathfinder_Kingmaker community, Continue browsing in r/Pathfinder_Kingmaker. For the latter, previous downloadable content has been bundled in free of charge. Contact eric.c.addison {AT} gmail {DOT} com. Wait, based on those numbers why are people always suggesting estocs for sword saints? Magic items are a special category of items, imbued with the arcane, the unknown, and most definitely the powerful. A bastard sword is about 4 feet in length, making it too large to use in one hand without special training; thus, it is an exotic weapon. such as the dueling sword or sai. The elven curve blade is a two handed weapon that you can use weapon finesse with and it has a critical threat range of 18-20. Explore and conquer the Stolen Lands and make them your kingdom! Weapon Medium Base Damage Large Base Damage Small Base Damage Critical Damage type Proficiency Size Traits Weight Cost; Dagger: 1d4? Looking to join a Pathfinder game in Orange County, California. Weapons and armor in D&D/Pathfinder have always tilted towards options-overload that contain umpteen noob traps and lots of nonsense. The game is similar to classic RPG games such as Baldur's Gate and Neverwinter Nights. There are some exotic weapons that provide unordinary advantages that can't be found amongst martial weapons, but most of them are for fluff. This allows the option of experiencing alternate campaigns like the hero of Varnhold, or heading into Tenebrous Depths to test all sorts of parties.. Related: Pathfinder Kingmaker Animal … Also an example, a knifemaster is proficient with simple weapons, but receives d8 sneak attack die for daggers, sais, kukris, starknives and punching daggers. I don't think it is dumb. Also an example, a knifemaster is proficient with simple weapons, but receives d8 sneak attack die for daggers, sais, kukris, starknives and punching daggers. You can get 18-20/x2 d8 exotic weapons, but that only gives an average of 1 extra damage for the cost of that feat. You understand how to use that type of exotic weapon in combat, and can utilize any special tricks or qualities that exotic weapon might allow. I will use the color coding scheme which has become common among Pathfinder build handbooks. The Beast Totem rage power gives you a +1 natural armor bonus for every 4 levels and which will give Amiri a significant boost to her AC at higher levels, while raging. 18-20/x2 S Exotic Two-handed - 7 ? Dueling Sword - One-Handed that can benefit from Weapon Finesse feat. You understand how to use that type of exotic weapon in combat, and can utilize any special tricks or qualities that exotic weapon might allow. Type: Slashing You can use the Weapon Finesse feat to apply your Dexterity Modifier instead of your Strength modifier on attack rolls with an Aldori Dueling Sword sized for you, even though it isn’t a light weapon. A feat to become proficient in a single weapon? Rogues don't get martial weapons by default. 8 thoughts on “ Pathfinder: Kingmaker – Other World Walkthrough ” Nav October 3, 2018 Reply Instead of getting the the 3 owlbears in the fight for the first party, I got 2 dire venom wolves and the greater owlbear-like treant that only gets knocked down but doesn’t die. The dueling blade has special feats associated with it. There are even some confusing things with the companions like they can use some martial weapons but not others, makes it really hard to plan ahead. Weapons are items used by character to make attacks. Fauchard for that 18-20/x3 artisan item is pretty popular. With crit focus feats or magic item enhancements you can get that to 15-20x2. Pathfinder Kingmaker Weapons List Melee Weapons Weapon Medium Base Damage Large Base Damage Small There are also a few bastard swords that a two handed fighter may want to use which also fall into the exotic category. I think you mean the falcata is utterly broken for crit builds. Feats in Pathfinder: Kingmaker are different special capabilities that chracters can acquire through various methods. Tell me, what exotic weapon proficiencies are actually worth it? ... That's the NameId for the Agile Weapon property listed in this mod's JSON files. I believe you have to go exotic (estoc, fauchard, or falcata if you have the DLC) if you want to have the coveted 18-20/x3 weapons, in particular. Gnome Hooked Hammer: 1d8/1d6 ?/? At IL: 10, your weapons instead deal damage as if they were two size categories larger. The fauchard is a reach weapon with a critical threat range of 18-20, which no simple or martial reach weapons has. Orc Double Axe: 1d8/1d8 ?/? You become proficient with all Simpl Weapons Benefit: You make attack rolls with the weapon normally. Below you can find a list with all Feats in Pathfinder: Kingmaker . The elven curve blade is a two handed weapon that you can use weapon finesse with and it has a critical threat range of 18-20. Each native nation is based on a mixture between an aspect of Taino and Carib society, as well as … Also, what gets Dwarven Waraxe familiarity? 1d8 18-20/x2 S Exotic Two-handed 6 ft range 10 ? 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