I just heal main tank continuely and it keeps all other people in good shape as well :D. It does not only heal people in your group but also heal people in our raid. Imagine a normal Chain Heal without the glyph. Download the client and get started. He gets a shield that absorbs x*0.15 damage. With absolutely no warning or justification, it feels absolutely awful that such a massive change has had no documentation or even a hint of acknowledgement. send pet then heal aimed shot and DPS and stand far away and pull aggro while dpsing. Healing is reduced by 30% with each jump. Kommentar von 7293 Melee DPS Start DPS after sunders. Since the target are linked into a chain, the third target must be in range of the second target but does not have to be within range of the first target. 10k First Heal - 7k First Jump - 4,9k second jump - 3430 third jump = 25330 Total Heal When you buff Chain Heal with 1) Focused Insight 2) Unleash Life 3) Riptide on first target, it buffs the whole chain. The Wowhead Client is a little application we use to keep our database up to date, and to provide you with some nifty extra functionality on the website! so u can say its MAXIMUM value is "X" but you really cant even say that. Chain Heal – Heals the friendly target, then jumps to heal the 2 most injured nearby allies (3 for Restoration). Chain Heal is a 'smart'heal and always jumps to the eligible target with the largest health deficit in range. I would not imagine it stacking with other HoTs like rejuvenation, but the instant heal of regrowth would … Healing is reduced by 30% after each jump. :) your good! To heal 3 people with lesser healing way requires 1.5 sec x 3 = 4.5 sec. Chain Heal’s range being cut to 10 yards is a travesty. Healing wave is the BEST heal (save chain-heal set bonus) shamans get and the best heal per mana ratio. with 1k +healing you can shoot 3 lesser healing waves at once. 10k First Heal - 7k First Jump - 4,9k second jump - 3430 third jump = 25330 Total Heal When you buff Chain Heal with 1) Focused Insight 2) Unleash Life 3) Riptide on first target, it buffs the whole chain. Pure HoTs wont proc the trinket. Heal Player n for x hp. They kind of fixed that with high tide and a big fat buff to chain heal, fortunately. it worked perfectly for me, and i feel like it worked extra well for me tonight because i was testing a 0/31/40 build - (dual wielding earth living weapons and spamming chain heal with the chain heal and earth living glyphs) - pop my … So, totems that improve Chain Heal and Healing Wave are arguably better than this. 3. Chain Heal has a separate chance to criton each target. Since the targets are linked into a chain, the third target must be in range of the second target but does not have to be within range of the first target. Heals the friendly target for 5, then jumps to heal the most injured nearby party or raid members. Chain Heal: Rank 3; 405 mana: 40 yd range; 2.5 sec cast: Heals the friendly target for 551 to 630, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Simply browse for your screenshot using the form below. Heal Player n for x hp. Healing is reduced by 30% with each jump. Simply type the URL of the video in the form below. 3. Chain Heal: Rank 5; 540 mana: 40 yd range; 2.5 sec cast: Heals the friendly target for 826 to 943, then jumps to heal additional nearby targets. With Chain Heal, it requires only 2.5 sec and off-tank/melee do not get hit as much as main tank. Casting Chain Heal makes your next Chain Lightning instant cast[and deal 50% increased damage]. Chain Heal is very very very effective with a combination of a ton of plus healing which will significantly help your raid. 15 seconds for a 2min (1min with Graceful Spirit) cooldown is pretty good uptime for such a strong spell. 4. So, what are you waiting for? More haste you have, More MP5 you will get if you cast it non stop. Download the client and get started. Like in Uldir chain heal was quite literally worthless to cast because it didn't heal at all enough to be worth the mana cost. Chain Heal is a 'smart' heal and always jumps to the eligible target with the largest hit pointsdeficit in range. Spiritwalker's Grace is an amazing ability that grants casting while moving. You can also use it to keep track of your completed quests, recipes, mounts, companion pets, and titles! ALL DPS MUST HAPPEN AT ONE-HUNTERS MARK TOO … Heals 3 total targets. The way I do it is to lay a fire trap, send the pet in (growl auto) and put serpent sting on him. Chain Heal: Rank 1; 260 mana: 40 yd range; 2.5 sec cast: Heals the friendly target for 320 to 369, then jumps to heal additional nearby targets. Chain Heal has a separate chance to criton each target. It holds a particular appeal because it will minimize the amount of overhealing you do, since it jumps to targets that … Simply browse for your screenshot using the form below. Heal Player 2 for 2000 hp. Increases healing done by your Chain Heal spell to targets beyond the first by 15%, but decreases the amount received by the initial target by 10%. If cast on a party member, the heal will only jump to other party members. With Chain Heal, it requires only 2.5 sec and off-tank/melee do not get hit as much as main tank. Improved Healing Wave decreases your Healing Wave 's cast time by up to 0,5 seconds. So, what are you waiting for? The bounce radius is 12.5 yards. should be down to 50%hp then wing clip + raptor strike feign death - send pet in for 5 seconds -while u heal your pet-then stand far aimed shot and all the dps u can do. Eventually I either overaggro the pet through heals, or it will die from the mass of stacked dots outstripping the healing. He gets a shield that absorbs 300 damage. Please keep the following in mind when posting a comment: Your comment must be in English or it will be removed. 4pc : Increases the amount healed by your Chain Heal ability by 5%. Then I just chain heal the pet, allowing an autoshot between each heal, refreshing serpent sting when it wears off. How does the trinket work with HoTs like Renew? In the next build, Chain Heal should be back to a 15 yd jump range. Wowhead Wowhead Chain Heal. 2pc : Set reducing the mana cost of Chain Heal by 10% Meaning depending on how often you cast Chain Heal it can vary. Commentaire de 42998 With the changes made in 3.0 and assuming you have the Glyph of Lesser Healing Wave (which impoves your LHW by 20% if the target also has Earth Shield on them), this could once again become the best totem for 5-10 … Healing Stream Totem – Summons a totem at your feet for 15 seconds that heals an injured party or raid member within 40 yards for every 2 seconds. Pure HoTs wont proc the trinket. Wowhead Wowhead. You only have 10min to kill Hakkar so pull out all your hat-tricks. Learn how to use this in our class guide. He gets a shield that absorbs x*0.15 damage. Screenshots containing UI elements are generally declined on sight, the same goes for screenshots from the modelviewer or character selection screen. I would not imagine it stacking with other HoTs like rejuvenation, but the instant heal of regrowth would … The bounce radius is 12.5 yards. Heal Player 2 for 2000 hp. Shamans are one of the most desired party members in WoW Classic, as they bring healing (Chain Heal, Healing Stream Totem and Healing Wave), vastly increased damage for all kinds of groups (Tranquil Air Totem, Windfury Totem and Strength of Earth Totem) and unrivaled utility for the group (Tremor Totem, … Each jump is 50% as effective as the previous target. Each jump is 50% as effective as the previous target. Chain Heal jumps to 1 additional target. The Wowhead Client is a little application we use to keep our database up to date, and to provide you with some nifty extra functionality on the website! Since the targets are linked into a chain, targets must be within range of each other, in order of "bounce". Screenshots containing UI elements are generally declined on sight, the same goes for screenshots from the modelviewer or character selection screen. Talented healing way and 8 peice EF heals 3 people for a total of 4,600 hp for 655 mana and I didn't even factor in +healing gear in which healingwave receives more since its a 3 seconds cast compared to lesser … The chain cannot jump back to heal the same target more than once. The Restoration Tree is your bread and butter as a Shaman healer, allowing you to heal for large amounts efficiently. Glyph of Chain Heal; Major Glyph; Use: Permanently teaches you this glyph. If cast on a party member, the heal will only jump to other party members. During heroic week (the week when normal and heroic difficulty raids open), a few crit heavy builds showed up. The chain cannot jump back to heal the same target more than once. 4. Heals the friendly target for, then jumps to heal the 2 most injured nearby allies. You can heal whole raids with Chain Heal, and heal them well. I just heal main tank continuely and it keeps all other people in good shape as well :D. It does not only heal people in … Heals 4 total targets. You might want to proof-read your comments before posting them. Chain Heal is very very very effective with a combination of a ton of plus healing which will significantly help your raid. So it was no surprise a lot of people starting building their artifact like this (19 traits): It is important to realize that our ‘golden traits’ are not that … The chain cannot jump back to heal the same target more than once. Casting Chain Lightning makes your next Chain Heal instant cast[and consume no mana]. The bounce radius is 12.5 yards. Комментарий от 112049 picked this up tonight while my guild was doing a throw back run through aq. Please keep the following in mind when posting a comment: Your comment must be in English or it will be removed. Chain Heal. Chain Heal - Spells - WoWDB Heals the friendly target for, then jumps to heal the 2 most injured nearby allies. 3. Heals the friendly target for 5, then jumps to heal the most injured nearby party or raid members. Simply type the URL of the video in the form below. Chain Heal is a 'smart' heal and always jumps to the eligible target with the largest hit pointsdeficit in range. Heals 3 total … Chain Heal spam could actually work with early gear levels. Heals 3 total targets. Keep Earth Shield up on your target, and mash the Chain Heal button. The … Healing is reduced by. Healing modifiers / crits / mastery are not carried through the chain. This is a significant healing gain, and should always be taken whenever you are considering using this spell a lot, typically for … Imagine a normal Chain Heal without the glyph. You can heal whole raids with Chain Heal, and heal them well. with 1k +healing you can shoot 3 lesser healing waves at once. This effect will usually hit the entire raid, heal your groups, but avoid big heals unless the party member is very low. Combined with the jumping distance of Chain Heal, it works very well for all situations. You might want to proof-read your comments before posting them. How does the trinket work with HoTs like Renew? For each jump the healing done is reduced by 40%, meanin… Wowhead Wowhead Chain Heal. When the Son of Hakkar is ready, move quickly to kill them, and jump into the poison. Each jump reduces the effectiveness of the heal by 50%. He gets a shield that absorbs 300 damage. You can also use it to keep track of your completed quests, recipes, mounts, companion pets, and titles! With Chain Heal , it requires only 2.5 sec and off-tank/melee do not get hit as much as main tank. In the Restoration Shaman Specialization Abilities category. Free classic.wowhead.com To heal 3 people with lesser healing way requires 1.5 sec x 3 = 4.5 sec. 2. Healing modifiers / crits / mastery are not carried through the chain. 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